Thanks for the feedback.
You actually need quite many buttons to play GnollHack on Android. We have tried to minimize the number of buttons on the screen by creating contextual buttons etc. but they are still quite many. Otherwise, the playing would be too slow without the keyboard.
We are intentionally making the game more child-friendly, and we are aiming at PEGI-7 and ESRB 10+ age ratings. This way, we hope that the game appeals to a wider audience and personally I like the good spirited happy style more than the dark style. The art style has been created by one of our artists.
The Android version should be playable on Windows 11 through Windows Subsystem for Android in the future. Also, Microsoft will release .NET MAUI in the future, which will allow us to create native Windows and macOS versions. However, it remains to be seen what is the best option, since these technologies do not yet exist.
We try to release the Android version to open beta Q2 this year.