Recent content by Janne Gustafsson

  1. J

    GnollHack Bug Reports and Issues

    We have fixed this issue now so that the game informs the player that you cannot write on unidentified scrolls of blank paper in a situation like what you encountered.
  2. J

    GnollHack Bug Reports and Issues

    Hi, this is a bug, with C(0) and C(p) conflicting in Unix (but not in Windows). The issue has now been fixed, and will be effective in the next pre-alpha version (to be released roughly in a month's time). In the meanwhile, you can use prevmsg extended command.
  3. J

    GnollHack GUI Pre-Alpha 4 Released

    We have released Pre-Alpha 4 of GnollHack 4.1.0. This version introduces new features, graphics, and voice overs, as well as a number of bug fixes. Mainly a large number of graphics and voice overs have been added, with most of the NPCs now having their voicing done. Roughly 60% of the monsters...
  4. J

    Initial impressions on GnollHack [Alpha]

    Great stuff. Happy that I managed to save Anomaly from that insidious castle crash. A more varied ascension kit (in fact, more good items in general) is what we have tried to come up with, so you do not have to always have just the same items. The increased difficulty in late game is partly...
  5. J

    GnollHack Bug Reports and Issues

    Hi, it looks like some parentheses were not quite right in the code. In any case, I fixed the issue, and released the Hot Fix 2, so you can continue playing. Thanks for the bug report.
  6. J

    GnollHack Bug Reports and Issues

    I found the problem. The Wand and the key were added in different places, and there was a feature in code that if you used the way the key was added to Orcus, it discarded the previous inventory, including the artifact. I now changed the code to be such that the artifact is added in the same...
  7. J

    GnollHack Bug Reports and Issues

    Hi, I tested it, and he indeed did not drop the new Wand. I'll investigate what the problem is.
  8. J

    GnollHack Bug Reports and Issues

    They are in fact ”speed boots” in NetHack. And in GnollHack, ”of speed” is now a mythic suffix, so wishing now interprets ”boots of speed” as ”boots” with mythic prefix ”of speed”, but boots cant be mythic, so you just get ordinary boots. I can add an exception to wishing that ”boots of speed”...
  9. J

    GnollHack Bug Reports and Issues

    I looked into this, and the actual bug was that the weapon you have is a normal mace that is named Scepter of Might, rather than the true artifact. The base item was wrong in the quest file (mace as in NetHack, while in GnollHack it should be runed sceptre), so the artifact did not get created...
  10. J

    GnollHack Bug Reports and Issues

    Hi, good news. I did indeed find the bug that caused the crash (some genocided undead monsters, and a related function that didn't work exactly as I had expected). I fixed the bug, as well as a class of other similar bugs related to the same function (which almost never occur, unless many, many...
  11. J

    GnollHack Bug Reports and Issues

    Thanks, I can see them now, too.
  12. J

    GnollHack Bug Reports and Issues

    In fact, it seems like you had an "error save file" ending in ".e", which gets generated only when also paniclog gets written. I think you should have both the paniclog and the error save file available. If you can send them over, we can probably figure out what happened.
  13. J

    GnollHack Bug Reports and Issues

    If you can send the paniclog file, and the save game, if it still exists (a corrupted one can be deleted upon restart), that would be great. I can see from the video that you had a back-up saved game (which apparently did not work). Also, the directory after crash is void of any level files...
  14. J

    GnollHack Bug Reports and Issues

    I think the panic log is the best source for crash information, but I doubt anything got written since there was no panic message. Still, if the game crashes to a pointer error, or if you just terminate the GnollHack window, etc., no panic log gets written but the game should be normally...
  15. J

    Initial impressions on GnollHack [Alpha]

    I think blacksmith buying ores makes very much sense. In any case, a dwarven geologist, unsurprisingly, can buy them already, as well as any other gems and stones. Selling (and buying) works through the chat menu (C), and the item just moves to the NPC's inventory and you get the money. And vice...
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